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Uchibori Akihiko


An Implementation Approach toward a Realization of the KOSEN-Sports Project in 2020

宇部工業高等専門学校研究報告 Volume 67 Page 5-6
published_at 2021-03
UN20067000002.pdf
[fulltext] 798 KB
Title
KOSEN-スポーツの実現に向けた2020年度の取組み
An Implementation Approach toward a Realization of the KOSEN-Sports Project in 2020
Creators Kubota Ryosuke
Creators Uchibori Akihiko
Creators Hitaka Yoshikazu
Source Identifiers
Creator Keywords
KOSEN-Sports sports hackathon sports-tech workshop project-based learning (PBL)
KOSEN-Sports is a project named “KOSEN4.0 Initiative” supported by National Institute of Technology, Japan. The objective of KOSEN-Sports is to develop new sports, recreations ant their equipment. Through the developing them, students can acquire not only implementation techniques, but also creativity for novel industrials. The KOSEN-Sports consists of hackathons and workshops. In the hackathon, students develop new sports and recreations by using the already-existing tools in a team environment. In the workshop, students also develop new equipment and tools with their specialist techniques in a team environment. They are worked out as one of the project-based learning. In this report, we describe the implementation status of KOSEN-Sports project in 2020.
Languages jpn
Resource Type departmental bulletin paper
Publishers 宇部工業高等専門学校
Date Issued 2021-03
File Version Version of Record
Access Rights open access
Relations
[ISSN]0386-4359
[NCID]AN00019833