Efforts to Create a Video Explaining Taiwanese Board Games as Chinese Language Learning
        Research reports of  National institute of  technology, Ube College Volume 71
        Page 56-59
        
    published_at 2025-03
            Title
        
        Efforts to Create a Video Explaining Taiwanese Board Games as Chinese Language Learning
        
        
    
        
            Source Identifiers
        
                    [PISSN] 0386-4359
                    [NCID] AN00019833
    
    
            Creator Keywords
        
            project-based learning
            Chinese language study
            Taiwanese board game
            Create Video
    Abstract: This study examined the effectiveness of a project-based learning (PBL) activity in which students created a Japanese
instruction manual and video explaining the rules of a Taiwanese board game and actually played the board game. 16 students
from the elementary Chinese course participated in this project, which consisted of a 30-session, 2-credit course, with 15 sessions
devoted to learning elementary Chinese and 15 sessions to this PBL. In a post-project survey, 94% of the students felt that their
Chinese language skills had improved, and 100% of the students felt that their understanding of Taiwanese culture had deepened.
Students also reported a high level of participation in the project. These results suggest that incorporating such game-based
activities into the Chinese curriculum can effectively promote language acquisition and cultural awareness.
        instruction manual and video explaining the rules of a Taiwanese board game and actually played the board game. 16 students
from the elementary Chinese course participated in this project, which consisted of a 30-session, 2-credit course, with 15 sessions
devoted to learning elementary Chinese and 15 sessions to this PBL. In a post-project survey, 94% of the students felt that their
Chinese language skills had improved, and 100% of the students felt that their understanding of Taiwanese culture had deepened.
Students also reported a high level of participation in the project. These results suggest that incorporating such game-based
activities into the Chinese curriculum can effectively promote language acquisition and cultural awareness.
        
            Resource Type
        
        departmental bulletin paper
    
    
        
            Publishers
        
            宇部工業高等専門学校
    
    
        
            Date Issued
        
        2025-03
    
    
        
            File Version
        
        Version of Record
    
    
        
            Access Rights
        
        open access
    
                
